GDpsx
A downloadable tool
Buy Now$25.00 USD or more
GDpsx is a Framework to make the development of PSX styled games in Godot easier.
Despite the name, the project contains zero GDscript and is fully written in C#
TO SEE ALL CURRENT AND PLANNED FEATURES VISIT THE TRELLO https://trello.com/b/zkhW6VDj/gdpsx
Current Features
- FPS Controller (Sprinting, Crouching, Jumping and Walking)
- Inventory Component
- Enemy with simple EXTREMELY simple follow AI
- Custom State Machine - used for FPS controller
- Doors - Rotational and Translational
- Display Box Message System
- Event System (resource based)
- Custom PSX Shader
- Custom Post Processing Shader
- Health System
- Custom GDpsx with helper functions for people wanting to expand the system with their own code.
Planned features in active development - In order of priority
- Visually scripted Event / Dialogue System
- Smarter AI
- Documentation
Features Planned - In order of priority
- Weapon System
- Saving System
- Note Reading System
- Menu System
- Scene Manager
- Third Person System (Tank Controls and Resident Evil/Silent Hill Camera System)
- Optional Resident Evil styled door transition
- Async Loading Screen
- PBR compatibility with PSX shader
Status | In development |
Category | Tool |
Release date | 61 days ago |
Author | friendlystudios |
Made with | Godot |
Tags | csharp, FPS, Godot, PSX (PlayStation), Retro, Project template |
Purchase
Buy Now$25.00 USD or more
In order to download this tool you must purchase it at or above the minimum price of $25 USD. You will get access to the following files:
GDpsx_EarlyAccess_0_5_2.zip 4 MB