A downloadable tool

Buy Now$25.00 USD or more

GDpsx is a Framework to make the development of PSX styled games in Godot easier.

Despite the name, the project contains zero GDscript and is fully written in C#

TO SEE ALL CURRENT AND PLANNED FEATURES VISIT THE TRELLO  https://trello.com/b/zkhW6VDj/gdpsx

Current Features

  • FPS Controller (Sprinting, Crouching, Jumping and Walking)
  • Inventory Component
  • Enemy with simple EXTREMELY simple follow AI
  • Custom State Machine - used for FPS controller
  • Doors - Rotational and Translational
  • Display Box Message System
  • Event System (resource based)
  • Custom PSX Shader
  • Custom Post Processing Shader
  • Health System
  • Custom GDpsx with helper functions for people wanting to expand the system with their own code.


Planned features in active development - In order of priority

  • Visually scripted Event / Dialogue System
  • Smarter AI
  • Documentation

Features Planned  - In order of priority

  • Weapon System
  • Saving System
  • Note Reading System
  • Menu System
  • Scene Manager
  • Third Person System (Tank Controls and Resident Evil/Silent Hill Camera System)
  • Optional Resident Evil styled door transition
  • Async Loading Screen
  • PBR compatibility with PSX shader


Purchase

Buy Now$25.00 USD or more

In order to download this tool you must purchase it at or above the minimum price of $25 USD. You will get access to the following files:

GDpsx_EarlyAccess_0_5_2.zip 4 MB